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	<title>Programmable Breadboard - Revision history</title>
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	<updated>2026-10-29T02:31:22Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.adamcolton.net/index.php?title=Programmable_Breadboard&amp;diff=8273&amp;oldid=prev</id>
		<title>Adamcolton: Created page with &quot;Create a digital schematic and upload it to a board. The board configures the connections and shows where to place the components.  The challenge is that being able to connect...&quot;</title>
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		<updated>2020-03-02T15:28:28Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Create a digital schematic and upload it to a board. The board configures the connections and shows where to place the components.  The challenge is that being able to connect...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Create a digital schematic and upload it to a board. The board configures the connections and shows where to place the components.&lt;br /&gt;
&lt;br /&gt;
The challenge is that being able to connect any two rows is a combinatorial explosion. Just the 120 rows of regular breadboard creates 120! combinations. But this would also never be useful.&lt;br /&gt;
&lt;br /&gt;
Instead, there are some hidden nodes. Each node is connected to many of the strips. The goal being something like each strip shares at least 3 nodes with each other strip. The best way to do this would be to pull in a bunch of examples and test them out.&lt;br /&gt;
&lt;br /&gt;
I think the real gain is going to come from parallel connections. The process also doesn&amp;#039;t need to be perfect. If it can reduce the number of wires by 90%, that would be a huge win.&lt;/div&gt;</summary>
		<author><name>Adamcolton</name></author>
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