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	<id>https://wiki.adamcolton.net/index.php?action=history&amp;feed=atom&amp;title=Robot_AI_Simulation</id>
	<title>Robot AI Simulation - Revision history</title>
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	<updated>2026-10-28T12:16:54Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.adamcolton.net/index.php?title=Robot_AI_Simulation&amp;diff=990&amp;oldid=prev</id>
		<title>Adamcolton: Created page with &quot;Standard food finding AI game.  Each bot can have a number of sensors and a number of internal states. The combination of all sensors and internal states gives it the sequence to...&quot;</title>
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		<updated>2011-11-01T15:16:43Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Standard food finding AI game.  Each bot can have a number of sensors and a number of internal states. The combination of all sensors and internal states gives it the sequence to...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Standard food finding AI game.&lt;br /&gt;
&lt;br /&gt;
Each bot can have a number of sensors and a number of internal states. The combination of all sensors and internal states gives it the sequence to execute which determines it&amp;#039;s movement as well as sets any internal states.&lt;br /&gt;
&lt;br /&gt;
The hive is a library of robots and a sequence in which to create them.&lt;br /&gt;
&lt;br /&gt;
Hives will be randomly generated and then evolved to see what arises.&lt;br /&gt;
&lt;br /&gt;
Robots can also detect and emit sound (their state will also determine the sound they make).&lt;br /&gt;
&lt;br /&gt;
=Sensors=&lt;br /&gt;
* Obstruction&lt;br /&gt;
** Distance (0-7 closes obstruction)&lt;br /&gt;
** Directional (0-7 corresponding to 8 directions). The closes obstruction within 7 squares will register.&lt;br /&gt;
* Food, same as obstruction sensor&lt;br /&gt;
* Sound 0-7, there are only 8 &amp;#039;sounds&amp;#039; the robots state responds to sound.&lt;/div&gt;</summary>
		<author><name>Adamcolton</name></author>
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