Entity Relationship Change Model: Difference between revisions
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The Entity Change model is one that I am working on for text generation. Entities are anything that would be a noun. Changes are applied to | The Entity Change model is one that I am working on for text generation. Entities are anything that would be a noun. Relationships, while still a noun, define the graph between the entities. Changes are applied to entities and relationships. All three are stored as key-value pairs. The end structure is highly functional. I believe that at some point, higher level objects will be need, perhaps narration or 'text shaders' but I'm trying to get something basic working now. | ||
== Entity Types == | == Entity Types == | ||
| Line 9: | Line 9: | ||
** Vehicle | ** Vehicle | ||
* Location | * Location | ||
The entities will form a graph with relationships forming the links. | The entities will form a graph with relationships forming the links. | ||
== Relationships == | |||
* Object | |||
* Subject | |||
* Attributes | |||
For now, relationships all an object and a subject. All entities have an object and subject link. A relationship can also be a subject. | |||
=== Relationship Types === | |||
* Social | |||
* Possession | |||
* Positional | |||
* Emotional | |||
== Change == | == Change == | ||
A change is the set of attributes that change (and what they change to) and a duration over which the change happens. The duration can be instant. | A change is the set of attributes that change (and what they change to) and a duration over which the change happens. The duration can be instant. Perhaps it should have a cause too? | ||
Currently this is takes a single target. Eventually it needs to take a second (actor, subject) and finally it needs to able to link to a prepositional phrase. This is for ternary verbs like 'gave' - Jack gave Jill the ball - which can be converted to a binary verb with a preposition Jack gave the ball to Jill. | |||
[[Category:Code]] | [[Category:Code]] | ||
Latest revision as of 17:00, 26 April 2013
The Entity Change model is one that I am working on for text generation. Entities are anything that would be a noun. Relationships, while still a noun, define the graph between the entities. Changes are applied to entities and relationships. All three are stored as key-value pairs. The end structure is highly functional. I believe that at some point, higher level objects will be need, perhaps narration or 'text shaders' but I'm trying to get something basic working now.
Entity Types
- Living
- Self-Aware
- Animal
- Prop
- Clothing
- Vehicle
- Location
The entities will form a graph with relationships forming the links.
Relationships
- Object
- Subject
- Attributes
For now, relationships all an object and a subject. All entities have an object and subject link. A relationship can also be a subject.
Relationship Types
- Social
- Possession
- Positional
- Emotional
Change
A change is the set of attributes that change (and what they change to) and a duration over which the change happens. The duration can be instant. Perhaps it should have a cause too?
Currently this is takes a single target. Eventually it needs to take a second (actor, subject) and finally it needs to able to link to a prepositional phrase. This is for ternary verbs like 'gave' - Jack gave Jill the ball - which can be converted to a binary verb with a preposition Jack gave the ball to Jill.