OpenGL Notes: Difference between revisions

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https://www.twitch.tv/videos/247109779
https://www.youtube.com/watch?v=yxAPS2eyKmA&list=PLDZujg-VgQlZUy1iCqBbe5faZLMkA3g2x&index=40


;Vertex Shaders
; Vertex Shaders
:Operate on every vertex sent to the pipeline
: Operate on every vertex sent to the pipeline
;Fragment Shaders
; Fragment Shaders
:Operate on every pixed rendered to the screen
: Operate on every pixed rendered to the screen
;Geometry Shaders
; Geometry Shaders
:Generate vertices on the graphics card
: Generate vertices on the graphics card
;GLUT
; GLUT
:OpenGL Utility Toolkit, a set of support libraries available on every major platform. Good for windowing, menus and input.
: OpenGL Utility Toolkit, a set of support libraries available on every major platform. Good for windowing, menus and input.
;SDL
; SDL
:Simple Direct Media Layer. Cross platform multimedia library.
: Simple Direct Media Layer. Cross platform multimedia library.


[[Category:Notes]]
[[Category:Notes]]

Revision as of 23:30, 18 September 2018

https://www.youtube.com/watch?v=yxAPS2eyKmA&list=PLDZujg-VgQlZUy1iCqBbe5faZLMkA3g2x&index=40

Vertex Shaders
Operate on every vertex sent to the pipeline
Fragment Shaders
Operate on every pixed rendered to the screen
Geometry Shaders
Generate vertices on the graphics card
GLUT
OpenGL Utility Toolkit, a set of support libraries available on every major platform. Good for windowing, menus and input.
SDL
Simple Direct Media Layer. Cross platform multimedia library.