Sim Civ MMO: Difference between revisions
Jump to navigation
Jump to search
Adamcolton (talk | contribs) Created page with "A Sim City / Civ style MMO. Category:Projects Category:Code" |
Adamcolton (talk | contribs) No edit summary |
||
| Line 1: | Line 1: | ||
A Sim City / Civ style MMO. | A Sim City / Civ style MMO. Players can trade with each other. Taking from Minecraft, rather than having a strict tech-tree, there is an implied on that certain resources make it easier to get other resources. | ||
I could pull in a "Fire Upon The Deep" theme and have 'zones' where technologies will not work. | |||
Technologies will go from stone age to futuristic. | |||
[[Category:Projects]] | [[Category:Projects]] | ||
[[Category:Code]] | [[Category:Code]] | ||
Revision as of 20:52, 10 January 2012
A Sim City / Civ style MMO. Players can trade with each other. Taking from Minecraft, rather than having a strict tech-tree, there is an implied on that certain resources make it easier to get other resources.
I could pull in a "Fire Upon The Deep" theme and have 'zones' where technologies will not work.
Technologies will go from stone age to futuristic.