Entity Relationship Change Model: Difference between revisions
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Adamcolton (talk | contribs) Created page with "The Entity Change model is one that I am working on for text generation. Entities are anything that would be a noun. Changes are applied to them. Both entities and changes are st..." |
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The Entity Change model is one that I am working on for text generation. Entities are anything that would be a noun. Changes are applied to them. Both entities and changes are stored as key-value pairs. The end structure is highly functional. I believe that at some point, higher level objects will be need, perhaps narration or 'text shaders' but I'm trying to get something basic working now. | The Entity Change model is one that I am working on for text generation. Entities are anything that would be a noun. Changes are applied to them. Both entities and changes are stored as key-value pairs. The end structure is highly functional. I believe that at some point, higher level objects will be need, perhaps narration or 'text shaders' but I'm trying to get something basic working now. | ||
== Entity Types == | |||
* Living | |||
** Self-Aware | |||
** Animal | |||
* Prop | |||
** Clothing | |||
** Vehicle | |||
* Location | |||
* Relationship | |||
The entities will form a graph with relationships forming the links. Perhaps on that basis relationships should be a first-class citizen. | |||
== Change == | |||
A change is the set of attributes that change (and what they change to) and a duration over which the change happens. The duration can be instant. | |||
[[Category:Code]] | [[Category:Code]] | ||
Revision as of 15:17, 25 April 2013
The Entity Change model is one that I am working on for text generation. Entities are anything that would be a noun. Changes are applied to them. Both entities and changes are stored as key-value pairs. The end structure is highly functional. I believe that at some point, higher level objects will be need, perhaps narration or 'text shaders' but I'm trying to get something basic working now.
Entity Types
- Living
- Self-Aware
- Animal
- Prop
- Clothing
- Vehicle
- Location
- Relationship
The entities will form a graph with relationships forming the links. Perhaps on that basis relationships should be a first-class citizen.
Change
A change is the set of attributes that change (and what they change to) and a duration over which the change happens. The duration can be instant.