Entity Relationship Change Model: Difference between revisions

From Adam Colton
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The Entity Change model is one that I am working on for text generation. Entities are anything that would be a noun. Changes are applied to them. Both entities and changes are stored as key-value pairs. The end structure is highly functional. I believe that at some point, higher level objects will be need, perhaps narration or 'text shaders' but I'm trying to get something basic working now.
The Entity Change model is one that I am working on for text generation. Entities are anything that would be a noun. Changes are applied to them. Both entities and changes are stored as key-value pairs. The end structure is highly functional. I believe that at some point, higher level objects will be need, perhaps narration or 'text shaders' but I'm trying to get something basic working now.


== Entity Types ==
* Living
** Self-Aware
** Animal
* Prop
** Clothing
** Vehicle
* Location
* Relationship


The entities will form a graph with relationships forming the links. Perhaps on that basis relationships should be a first-class citizen.
== Change ==
A change is the set of attributes that change (and what they change to) and a duration over which the change happens. The duration can be instant.




[[Category:Code]]
[[Category:Code]]

Revision as of 15:17, 25 April 2013

The Entity Change model is one that I am working on for text generation. Entities are anything that would be a noun. Changes are applied to them. Both entities and changes are stored as key-value pairs. The end structure is highly functional. I believe that at some point, higher level objects will be need, perhaps narration or 'text shaders' but I'm trying to get something basic working now.

Entity Types

  • Living
    • Self-Aware
    • Animal
  • Prop
    • Clothing
    • Vehicle
  • Location
  • Relationship

The entities will form a graph with relationships forming the links. Perhaps on that basis relationships should be a first-class citizen.

Change

A change is the set of attributes that change (and what they change to) and a duration over which the change happens. The duration can be instant.