OpenGL Notes: Difference between revisions

From Adam Colton
Jump to navigation Jump to search
No edit summary
No edit summary
Line 9: Line 9:
;SDL
;SDL
:Simple Direct Media Layer. Cross platform multimedia library.
:Simple Direct Media Layer. Cross platform multimedia library.
[[Category:Notes]]

Revision as of 17:29, 20 April 2012

Vertex Shaders
Operate on every vertex sent to the pipeline
Fragment Shaders
Operate on every pixed rendered to the screen
Geometry Shaders
Generate vertices on the graphics card
GLUT
OpenGL Utility Toolkit, a set of support libraries available on every major platform. Good for windowing, menus and input.
SDL
Simple Direct Media Layer. Cross platform multimedia library.