OpenGL Notes: Difference between revisions
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:Simple Direct Media Layer. Cross platform multimedia library. | :Simple Direct Media Layer. Cross platform multimedia library. | ||
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Revision as of 17:29, 20 April 2012
- Vertex Shaders
- Operate on every vertex sent to the pipeline
- Fragment Shaders
- Operate on every pixed rendered to the screen
- Geometry Shaders
- Generate vertices on the graphics card
- GLUT
- OpenGL Utility Toolkit, a set of support libraries available on every major platform. Good for windowing, menus and input.
- SDL
- Simple Direct Media Layer. Cross platform multimedia library.