VGA: Difference between revisions

From Adam Colton
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This might work well with double buffering - two ram chips one in read mode, one in write mode and a single bit to switch.
This might work well with double buffering - two ram chips one in read mode, one in write mode and a single bit to switch.


Display sizes in [https://en.wikipedia.org/wiki/Video_Graphics_Array#Standard_graphics_modes standard graphics modes]:
{| class="wikitable" style="text-align: left;"
! width || height || colors || bytes
|-
| 640
| 480
| 16
| 622,080
|-
| 800
| 600
| 16
| 7,680,000
|}


[[Category:Electronics]]
[[Category:Electronics]]
[[Category:Notes]]
[[Category:Notes]]

Revision as of 15:07, 16 July 2016

I would like to be able to output VGA from AVR projects. VGA LCDs (used) are incredibly cheap. I don't need incredibly high resolution.

The main limit is cost, if the project is close to $25, then I might as well just add a rasPi. I think the best approach is to use SRAM to buffer a bitmap and then sync that up with the monitor.

This sram chip would work. There are some "tsop adapter" relatively cheap.

This might work well with double buffering - two ram chips one in read mode, one in write mode and a single bit to switch.

Display sizes in standard graphics modes:

width height colors bytes
640 480 16 622,080
800 600 16 7,680,000