OpenGL Notes
- Vertex Shaders
- Operate on every vertex sent to the pipeline
- Fragment Shaders
- Operate on every pixed rendered to the screen
- Geometry Shaders
- Generate vertices on the graphics card
- GLUT
- OpenGL Utility Toolkit, a set of support libraries available on every major platform. Good for windowing, menus and input.
- SDL
- Simple Direct Media Layer. Cross platform multimedia library.