Phaser.js Notes
Start here
Create game
var game = new Phaser.Game(width, height, Phaser.AUTO, , {##STATE DATA##});
Preload is used to init the game.
function preload(){
game.load.image("sky", "assets/sky.png");
game.load.spritesheet("sprite", "assets/sprite.png", cellW, cellH);
}
Sprites
game.add.sprite(0,0, 'star');
Pysics
game.pysics.startSystem(Phaser.Pysics.ARCADE); //there are several physics systems