Gryphon Data Structures
Built in
Very little by default. Not even arrays. There is something like a byte array.
Struct
The default data structure. Definition is surrounded by angle brackets, or possibly angle brackets plus the type bracket. If the type bracket is [] it would be
person := <[ Name string Age int ]>
I'm not sure yet what the type bracket will be. I like using {} for list so that code blocks stay as curly braces. I end up liking (), but then it would be weird to us that for math. That leaves [], but I'm not sure how I feel about that.
adam := person[ Name = "Adam" Age = 35 ]
Std Lib
Slice/Vector
Need these.
Channel
Depending on mutability, I think these will be different from the Go channel. I think you setup a receiver and then create senders. Each sender is a separate but mutable instance.
Hash Map
Yup.
Trees
- Red/Black
- B
- KT
I think it may be possible to create one general purpose tree. It has a B value where B=1 is a binary tree. It can also be KT by passing the depth into the compare function.