OpenGL Notes

From Adam Colton
Revision as of 03:14, 22 December 2011 by Adamcolton (talk | contribs) (Created page with ";Vertex Shaders :Operate on every vertex sent to the pipeline ;Fragment Shaders :Operate on every pixed rendered to the screen ;Geometry Shaders :Generate vertices on the graphic...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Vertex Shaders
Operate on every vertex sent to the pipeline
Fragment Shaders
Operate on every pixed rendered to the screen
Geometry Shaders
Generate vertices on the graphics card