Arco Builder

From Adam Colton
Revision as of 15:29, 18 August 2016 by Adamcolton (talk | contribs) (Created page with "Kind of a sim-city game, but rather than building the city, you're building the arcology. ## Basics You start with a flat area of ground and some funds. You can plan an upgra...")
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Kind of a sim-city game, but rather than building the city, you're building the arcology.

    1. Basics

You start with a flat area of ground and some funds. You can plan an upgrade and then hit execute and it will be carried out, but it will take time.

The game will simulate workers and residents.

    1. Architecture

The building has to be sound. I'll need a rough model for beam loads.

A lateral beam has leverage issues, the farther from a vertical support, the less weight it can hold.

Columns just have simple limits.

You can slip into an architect view and see how close to the beams limits you are.

    1. Zoning

Spaces can be zoned as public, residential, commercial or industrial.