Functions
Basics
A function takes some argument and may return a value (or multiple values).
Multiple Returns
Not sure about these, there's an elegance to only allowing a single return type. With the tagged unions, it's not necessary the way it is with go.
Implicit Attributes
Pure
A pure function has no side effects. A pure function invoked with static arguments can be statically replaced at compile time.
Unsafe libraries can override this. The use cases are logging and memoization.
Async
If a function can cause a wait operation it is async. This is implicit to avoid the "what color" problem.
Error Types
Assuming Gryphon allows only a single return, then the most common case would be (like Rust) a tagged union with errors. If the errors are specific, we can create a list of all the possible errors.
Curry Closures
I think closures are a bad idea - they are a good source of errors and complicate what data a function has access to.
Instead I want to use currying.
const Add = <{a, b int}>-->(int){return a+b}
c5 = Add::{a:5} // c5 is now type {int}-->(int)
Inline
The compiler should be able to make an informed decision about inlining function calls. We may want a compiler flag to help tweak the threshold (setting the desired balance between performance and size).
Of course, a function only called from one place should always be inlined.
Context Struct and Methods
A function really takes an anonymous struct as context and may attach a method to the namespace of the first argument as a method:
func (f Foo) Bar(a,b int)
is like
method Bar{f Foo; a,b int}
and returns just add more context
func (f Foo) Bar(a,b int) (c int)
is
method Bar{ctxIn {f Foo; a,b int}; ctxOut{c int}}
If we treat func args as a struct, then the order either becomes optional or entirely goes away with named
square := <[x float]> -> {<- x*x}
square[x:10]
then a method becomes
Person.SetName := <[p *Person, newName string]> -> {p.Name = newName}
This could be extended to other types like arrays, so sum could be:
const sum := <[]T/Numeric> -> T {
sum : T
for _,v := range ${
sum += v
}
<- sum
}
Operator Overloading
I'm not even sure I want operator overloading.
The problem is that I'm conflicted. I like a pure model where operator overloading is only permitted if the arguments and return are of the same type. But the place where I most want it is with vectors. And I like distinguishing vectors and points.
That said, if I do operator overloading, I want operator categories. For instance, it may be the case that + means either sum or concatenation. But you must choose.
Simple Model
I keep going in circles on some of the details, so I propose the following simple model as a starting point.
Function args are structs.
func Person( name, role string, age int)
implicitly defines
{name,role string, age int}
Functions can be curried with structs
createAdmin = {role:"admin} @ Person // type func(name string, age int)