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Make something like a SNES generation 2D rpg/rl.
Plan would be to schedule an hour or two on off weeks and work over chat. I can get a basic structure setup. We can each focus on the parts that we find interesting.
Engines
- https://github.com/hajimehoshi/ebiten
- https://github.com/faiface/pixel
- https://github.com/EngoEngine/engo
Sprites
https://opengameart.org/
Background
- https://opengameart.org/content/whispers-of-avalon-grassland-tileset
- https://opengameart.org/content/dungeon-crawl-32x32-tiles
Character
Architecture
I'd like to keep the logic separated in such a way that the game can either run stand alone on a desktop, as a server with either a web or desktop front end or fully compiled to JavaScript.