Golang Games
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ASCII
I used github.com/gdamore/tcell and it worked well. There may be others, but that was fine.
2D
I like Oak, though I haven't used it much.
Sprite Tiles
3D
Open GL
Looks like openGL is the way to go.
https://www.youtube.com/watch?v=yxAPS2eyKmA&list=PLDZujg-VgQlZUy1iCqBbe5faZLMkA3g2x&index=40
Azul 3D
https://github.com/azul3d/engine
Uses openGL. It's been around for a while and seems solid.