Golang Games

From Adam Colton
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ASCII

I used github.com/gdamore/tcell and it worked well. There may be others, but that was fine.

2D

I like Oak, though I haven't used it much.

Sprite Tiles

3D

Open GL

Looks like openGL is the way to go.

https://www.youtube.com/watch?v=yxAPS2eyKmA&list=PLDZujg-VgQlZUy1iCqBbe5faZLMkA3g2x&index=40

Azul 3D

https://github.com/azul3d/engine

Uses openGL. It's been around for a while and seems solid.

Others