Pizza Empire

From Adam Colton
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In the vein of cookie clicker or candy box.

Tab Views

Farms

  • Harvest (everything)
  • Ship to Restaurant
  • Hire Farmhands
  • Plant tomatoes (consumes one tomato)
  • Plant wheat (consumes one wheat)
  • Buy cow (costs $200)

Toppings

  • pepperoni
  • peppers
  • mushrooms
  • olives

A farm is limited to 100 'plots'. Wheat, tomatoes, peppers, mushrooms and olives all take one plot. Cows take 6 plots, but produce proportionally. Farms have an unlimited supply of firewood.

Restaurant

  • Start oven
  • Make sauce (requires hot oven, tomato, takes 1 minute)
  • Make cheese (requires hot oven, milk, takes 1 minute)
  • Make dough (takes 5 minutes to rise)
  • Make pizza (requires sauce, cheese, dough, if you have toppings you can add those, takes 1 minute to bake)
  • Hire Cook
  • Buy Oven

Headquarters

  • Sale
  • Advertise
  • Coupons
  • Hire Marketing
  • Buy Politician
  • Bribe health inspector

Security

  • Investigate robbery
  • Exact revenge
  • Hire Security
  • Guard Mascot
  • Assassinate Mascot
  • Hostile Takeover

Demand Curve

The game starts out with a demand of 100 pizzas per minute. You have to use marketing to drive the demand up. Each restaurant increases demand by 50/min.

Interface

The first tabs are "Empire", "Farm" and "Restaurant".

The "Farm" tab has the harvest buttons. You can also hire farm hands.

The "Restaurant" button has the cooking buttons (start oven/add wood, make sauce/cheese/dough/pizza). You can hire cooks.

Progression

You start with the farm and restaurant. You expand your cows and plants at the farm and ovens at the restaurant. At first you have to wait for resources, but after a few minutes, things are ready as fast as you can click. You start hiring cooks and farm-hands to help. Eventually you get the message at the restaurant that you can't fit any more ovens (at 8) and you have to buy another restaurant.

Once you have five restaurants, you can start a franchise, and people will start restaurants for you - you have to start a headquarters. At this points you can have sales, print coupons and advertise. All of which give a temporary bump in profits, but using them too often reduces their efficiency. Hiring a marketing staff helps increase your efficiency.

Later you start buying politicians, bribing health inspectors, and buying good reviews.

Eventually it get ridiculous and you end up building a pizza security force (to prevent robbery) and eventually a pizza army (because why not). And start conquering small (made up, pizza themed) nations. Eventually you declare yourself the pizza emperor.

Notes

After establishing a franchise, you can hire a mascot for a bump in profits, but he will occasionally be kidnapped or assassinated. At this point you can also start kidnapping and assassinating other mascots.

I need something for people to click insistently during the early game to get things moving.