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Adamcolton (talk | contribs) Created page with "== Engines == == Sprites == === https://opengameart.org/ === Background * https://opengameart.org/content/whispers-of-avalon-grassland-tileset * https://opengameart.org/cont..." |
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Make something like a SNES generation 2D rpg/rl. | |||
Plan would be to schedule an hour or two on off weeks and work over chat. I can get a basic structure setup. We can each focus on the parts that we find interesting. | |||
== Engines == | == Engines == | ||
* https://github.com/hajimehoshi/ebiten | |||
* https://github.com/faiface/pixel | |||
* https://github.com/EngoEngine/engo | |||
== Sprites == | == Sprites == | ||
| Line 7: | Line 15: | ||
* https://opengameart.org/content/whispers-of-avalon-grassland-tileset | * https://opengameart.org/content/whispers-of-avalon-grassland-tileset | ||
* https://opengameart.org/content/dungeon-crawl-32x32-tiles | * https://opengameart.org/content/dungeon-crawl-32x32-tiles | ||
Character | |||
* https://opengameart.org/content/48-animated-old-school-rpg-characters-16x16 | |||
== Architecture == | |||
I'd like to keep the logic separated in such a way that the game can either run stand alone on a desktop, as a server with either a web or desktop front end or fully compiled to JavaScript. | |||
Latest revision as of 14:19, 13 March 2019
Make something like a SNES generation 2D rpg/rl.
Plan would be to schedule an hour or two on off weeks and work over chat. I can get a basic structure setup. We can each focus on the parts that we find interesting.
Engines
- https://github.com/hajimehoshi/ebiten
- https://github.com/faiface/pixel
- https://github.com/EngoEngine/engo
Sprites
https://opengameart.org/
Background
- https://opengameart.org/content/whispers-of-avalon-grassland-tileset
- https://opengameart.org/content/dungeon-crawl-32x32-tiles
Character
Architecture
I'd like to keep the logic separated in such a way that the game can either run stand alone on a desktop, as a server with either a web or desktop front end or fully compiled to JavaScript.